BB_Lyedra
27.10.15, 19:18
Dear spooky Settlers,
Here is an update on some topics that generated questions. Two aspects are solved now with the recent update.
Furthermore the difficulty and XP rewards of "Arabian Nights" units have been modified to meet the difficulty level.
HALLOWEEN ACHIEVEMENTS
The description text of three Halloween 2015 achievements was optimised to avoid confusion.
The goals refer to the number of collectible pumpkin spawns to be found/clicked on, and not to the amount of pumpkins received.
Clicking on one pumpkin spawn icon results in +1 towards the achievement goal, no matter how many pumpkins are gained.
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/2015_10_27_achievements_collectibles.png
COLLECTIBLES & POPULATION
For some players, each collectible spot used one Settler, similar to production buildings.
By clicking on a collectible spot (picking up the items), the Settler was set free again.
This was not intended and has been corrected: Collectible spots are not using Settlers any more.
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_collectible_pumpkin.pnghttp://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_collectible_pumpkin.pnghttp://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_collectible_pumpkin.png
XP REWARD CHANGES OF SEVERAL UNITS
With the most recent version update, the difficulty of 2 bosses "Silly Thief" and "Giant Bat" was reduced.
Here you can find a detailed list of all XP changes for the "Arabian Nights" units which are also a result of former unit modifications.
<table style="border: 1px dashed black; margin: 0px; padding: 6px; background-color: rgb(235, 222, 193); width: 850px;"> <tr> <th>Unit</th> <th>Icon</th> <th>Old XP</th> <th>New XP</th> </tr> <tr> <td>Mounted Bowman</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/mounted_bowman.png</td> <td>
22</td> <td>
23</td> </tr> <tr> <td>Smart Thief</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/smart_thief.png</td> <td>
202</td> <td>
200</td> </tr> <tr> <td>Mysterious Thief</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/mysterious_thief.png</td> <td>
730</td> <td>
740</td> </tr> <tr> <td>Treacherous Thief</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/treacherous_thief.png</td> <td>
1660</td> <td>
1700</td> </tr> <tr> <td>Grayed Thief</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/grayed_thief.png</td> <td>
53</td> <td>
54</td> </tr> <tr> <td>Sneaking Thief</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/sneaking_thief.png</td> <td>
61</td> <td>
62</td> </tr> <tr> <td style="background-color: rgb(255, 204, 153);">Silly Thief
HitDamage: 7000 -> 4000
MissDamage: 3500 -> 2000
</td> <td style="background-color: rgb(255, 204, 153);">
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/silly_thief.png</td> <td style="background-color: rgb(255, 204, 153);">
1840</td> <td style="background-color: rgb(255, 204, 153);">
1800</td> </tr> <tr> <td>Battle hardened Sailor</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/battle_hardened_sailor.png</td> <td>
25</td> <td>
26</td> </tr> <tr> <td>Steersman</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/steersman.png</td> <td>
8200</td> <td>
8300</td> </tr> <tr> <td>Bandit Lord</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/bandit_lord.png</td> <td>
1350</td> <td>
1400</td> </tr> <tr> <td>Grumpy Parrot</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/grumpy_parrot.png</td> <td>
1140</td> <td>
1100</td> </tr> <tr> <td>Oasis Guardian</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/oasis_guardian.png</td> <td>
1710</td> <td>
1700</td> </tr> <tr> <td style="background-color: rgb(255, 204, 153);">Giant Bat
HP: 350000 -> 150000
HitDamage: 1500 -> 900
MissDamage: 750 -> 450
</td> <td style="background-color: rgb(255, 204, 153);">
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/giant_bat.png</td> <td style="background-color: rgb(255, 204, 153);">
11600</td> <td style="background-color: rgb(255, 204, 153);">
5000</td> </tr> <tr> <td>Fierce Blossom</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/fierce_blossom.png</td> <td>
920</td> <td>
930</td> </tr> <tr> <td>Bulbous Blossom</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/bulbous_blossom.png</td> <td>
910</td> <td>
920</td> </tr> <tr> <td>Library Golem</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/library_golem.png</td> <td>
2480</td> <td>
2500</td> </tr> <tr> <td>Large Stone Statue</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/large_stone_statue.png</td> <td>
13100</td> <td>
13000</td> </tr> <tr> <td>Mossy Stone Statue</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/mossy_stone_statue.png</td> <td>
16400</td> <td>
17000</td> </tr> <tr> <td>Giant Cannon</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/giant_cannon.png</td> <td>
1590</td> <td>
1600</td> </tr> <tr> <td>Grumpy Guard</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/grumpy_guard.png</td> <td>
5400</td> <td>
910</td> </tr> <tr> <td>Insane Guard</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/insane_guard.png</td> <td>
9900</td> <td>
1700</td> </tr> </table>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/deco_cherry_tree_huge.png
CHERRY TREE (upcoming modification)
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_deco_cherry_tree.png
The "Cherry Tree" is a decoration item. With a previous game version, the blocking area was changed accidentially.
This change will be reverted with one of the next game versions. Long story short: The tree will use less building space and you can place buildings closer to the tree (soon) again.
Enjoy the spooky Halloween Event!
BB_Lyedra
Here is an update on some topics that generated questions. Two aspects are solved now with the recent update.
Furthermore the difficulty and XP rewards of "Arabian Nights" units have been modified to meet the difficulty level.
HALLOWEEN ACHIEVEMENTS
The description text of three Halloween 2015 achievements was optimised to avoid confusion.
The goals refer to the number of collectible pumpkin spawns to be found/clicked on, and not to the amount of pumpkins received.
Clicking on one pumpkin spawn icon results in +1 towards the achievement goal, no matter how many pumpkins are gained.
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/2015_10_27_achievements_collectibles.png
COLLECTIBLES & POPULATION
For some players, each collectible spot used one Settler, similar to production buildings.
By clicking on a collectible spot (picking up the items), the Settler was set free again.
This was not intended and has been corrected: Collectible spots are not using Settlers any more.
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_collectible_pumpkin.pnghttp://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_collectible_pumpkin.pnghttp://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_collectible_pumpkin.png
XP REWARD CHANGES OF SEVERAL UNITS
With the most recent version update, the difficulty of 2 bosses "Silly Thief" and "Giant Bat" was reduced.
Here you can find a detailed list of all XP changes for the "Arabian Nights" units which are also a result of former unit modifications.
<table style="border: 1px dashed black; margin: 0px; padding: 6px; background-color: rgb(235, 222, 193); width: 850px;"> <tr> <th>Unit</th> <th>Icon</th> <th>Old XP</th> <th>New XP</th> </tr> <tr> <td>Mounted Bowman</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/mounted_bowman.png</td> <td>
22</td> <td>
23</td> </tr> <tr> <td>Smart Thief</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/smart_thief.png</td> <td>
202</td> <td>
200</td> </tr> <tr> <td>Mysterious Thief</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/mysterious_thief.png</td> <td>
730</td> <td>
740</td> </tr> <tr> <td>Treacherous Thief</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/treacherous_thief.png</td> <td>
1660</td> <td>
1700</td> </tr> <tr> <td>Grayed Thief</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/grayed_thief.png</td> <td>
53</td> <td>
54</td> </tr> <tr> <td>Sneaking Thief</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/sneaking_thief.png</td> <td>
61</td> <td>
62</td> </tr> <tr> <td style="background-color: rgb(255, 204, 153);">Silly Thief
HitDamage: 7000 -> 4000
MissDamage: 3500 -> 2000
</td> <td style="background-color: rgb(255, 204, 153);">
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/silly_thief.png</td> <td style="background-color: rgb(255, 204, 153);">
1840</td> <td style="background-color: rgb(255, 204, 153);">
1800</td> </tr> <tr> <td>Battle hardened Sailor</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/battle_hardened_sailor.png</td> <td>
25</td> <td>
26</td> </tr> <tr> <td>Steersman</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/steersman.png</td> <td>
8200</td> <td>
8300</td> </tr> <tr> <td>Bandit Lord</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/bandit_lord.png</td> <td>
1350</td> <td>
1400</td> </tr> <tr> <td>Grumpy Parrot</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/grumpy_parrot.png</td> <td>
1140</td> <td>
1100</td> </tr> <tr> <td>Oasis Guardian</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/oasis_guardian.png</td> <td>
1710</td> <td>
1700</td> </tr> <tr> <td style="background-color: rgb(255, 204, 153);">Giant Bat
HP: 350000 -> 150000
HitDamage: 1500 -> 900
MissDamage: 750 -> 450
</td> <td style="background-color: rgb(255, 204, 153);">
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/giant_bat.png</td> <td style="background-color: rgb(255, 204, 153);">
11600</td> <td style="background-color: rgb(255, 204, 153);">
5000</td> </tr> <tr> <td>Fierce Blossom</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/fierce_blossom.png</td> <td>
920</td> <td>
930</td> </tr> <tr> <td>Bulbous Blossom</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/bulbous_blossom.png</td> <td>
910</td> <td>
920</td> </tr> <tr> <td>Library Golem</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/library_golem.png</td> <td>
2480</td> <td>
2500</td> </tr> <tr> <td>Large Stone Statue</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/large_stone_statue.png</td> <td>
13100</td> <td>
13000</td> </tr> <tr> <td>Mossy Stone Statue</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/mossy_stone_statue.png</td> <td>
16400</td> <td>
17000</td> </tr> <tr> <td>Giant Cannon</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/giant_cannon.png</td> <td>
1590</td> <td>
1600</td> </tr> <tr> <td>Grumpy Guard</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/grumpy_guard.png</td> <td>
5400</td> <td>
910</td> </tr> <tr> <td>Insane Guard</td> <td>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/insane_guard.png</td> <td>
9900</td> <td>
1700</td> </tr> </table>
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/deco_cherry_tree_huge.png
CHERRY TREE (upcoming modification)
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_deco_cherry_tree.png
The "Cherry Tree" is a decoration item. With a previous game version, the blocking area was changed accidentially.
This change will be reverted with one of the next game versions. Long story short: The tree will use less building space and you can place buildings closer to the tree (soon) again.
Enjoy the spooky Halloween Event!
BB_Lyedra