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Ver Versão Completa : Change log 18.09.2018



BB_Sious
10.09.18, 16:19
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18th of September 2018

NEW FEATURES
The technical implementation of the Anniversary Event, which will begin on September 24th worldwide and will last for 2 weeks. More information will be posted in a corresponding Dev Diary.

CHANGES & IMPROVEMENTS
Tutorial related highlights blink at a normal pace again.
The title of the mails received after an unskilled explorer's search are no longer containing the term "skillful".
The text of certain quests has been adjusted in The Mountain Clan campaign venture, Unknown Region.
Changed units which were not affected by combat abilities in certain co-op adventures.
The descriptions of the buffs affecting your troops in the Mountain Clan Campaign will be more specific.
A display glitch affecting the cavalry's tooltip description due to the piercing cold debuff of the Mountain Clan Campaign has been fixed.
The little water tile on which it was possible to apply an island deed has been linked to the proper sector.
If a production of an epic workyard is upgraded while a buff is running, the upgraded production is also affected by the buff.
The description of the quest "Save the Deers" has been adjusted to be more specific.
The issue with claiming new island sectors has been fixed.
There are no deposit limitations for Titanium, Granite and Saltpeter on the archipelago anymore.
Settlers Headquarters cannot be deleted if it is the last storehouse in the sector.



You are invited to provide feedback > here (https://forum.thesettlersonline.com.br/threads/17470). <

BB_Sious
11.09.18, 15:08
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Dear settlers,

Another change made it to the new version:

The settlers limit for the Settlers HQ was increased from 20 to 220 settlers.

Happy Settling,
BB_Sious

BB_Sious
25.09.18, 17:33
Dear Settlers,

Based on feedback, the following changes are being made to this year's Anniversary Event:

The community goal for Phase 1 has been reduced from 500 million to 350 million.
The conversion ratio of Candles > Dough has been reduced from 4:1 to 2:1.

http://static.cdn.ubi.com/0034/archive/Website_ger/News/NPC_General.png
We will also be deploying the following fixes:

Fixed an issue that would cause the Festival Hall not to spawn on the Event Island.
Fixed an issue that would cause the production chains in the Festival Hall to not be properly affected by buffs.


The change to the Community Goal is already in effect. The rest of these changes will be applied in tomorrow's hotfix.

Happy settling,
BB_Sious