WHAT HAPPENS AT THE START OF THE REMOVAL PHASE?
(2nd of January 09:00 GMT)
The core mechanisms of the Event are turned off at the start of the removal phase.- Info Widget/Countdown
The event countdown gets replaced by a new countdown.
The new one indicates the remaining time of the removal phase until the event gets completely deactivated.
- Christmas adventures
Event scenarios from the calendar are canceled and cannot be started.
Event scenario buffs cannot be produced anymore and can be reimbursed on the Mayor house.
You can still play the two shop Christmas adventures.
If you finish an adventure before the event gets completely deactivated,
special event related items like Presents are still rewarded.
- Quests & Achievements
The event Quest chains and Achievements will be deactivated.
New Christmas event-related tasks will no longer be triggered.
Only completed Christmas event achievements remain visible.
- Collectibles
All event related collectibles stop spawning.
Christmas collectibles spawned before the start of the removal phase can be collected.
The respective resources (Bells, Candy and Gingerbread) will be hidden from the storage and trade
The resources get converted to gold coins later (see event resource conversion).
The related Mayor house collection (Basket of Presents) will also be removed
- Treasure Search (Explorers)
All treasure searches started before the start of the removal phase and returning before the deactivation have the chance to reward event currency. All treasure searches started during or after the start of the removal phase will not reward event currency anymore.
- Misc
The option to convert Marble and Presents to Granite inside the Mayor's house is no longer available.
The event shop remains active and Presents can be used to get special items until complete event deactivation.
The event calendar will no longer be accessible.
Event-related loading screen, Reindeer, UI skins, the giant Christmas tree and music will be removed/set to default.
WHAT HAPPENS AFTER THE DEACTIVATION?
(9th of January, 09:00 GMT)
- Trade
New trade offers containing event currency can't be set up anymore.
Active trade offers containing event currency are set to invisible.
- Shop/Event currency
The Event shop category is not available anymore.
Event currency is not visible in the Mayor's house anymore and will be converted into Coins later.
- Christmas Adventures & event buffs
Event currency rewards from adventures are deactivated.- This applies to Christmas adventures from the shop. During the event, these adventures drop either buffs or Presents (on top of other loot). With complete deactivation, the chance to get Presents is removed from loot tables. As a result, buffs will always be chosen.
- Christmas buff adventures from the Event Calendar are changed, too. They reward gold coins instead of Presents. With event resource conversion, the Christmas buff adventures will be deleted, because you cannot finish them anymore.
- Buffs needed for Christmas buff adventures can no longer be produced.
Remaining buffs can be applied to your Mayor's house for a full refund of production resources.
EVENT RESOURCE CONVERSION
(planned for one of the future game updates: January or February)
As usual, all event-related resources will be converted into gold coins.
No event resources are supposed to remain in the game.
A script will run during the game update downtime to replace all event resources (especially Presents) with gold coins.
The conversion applies to all items of that type, such as- items in your warehouses and in your Star Menu
- items included in public trades and friend trades
- items attached to in-game mails like loot from adventures or explorer searches
Conversion rates: The final amount will be rounded up.
1 Present = 0.4 gold coins
1 event collectible = 0.04 gold coins
There is no action needed from your side, you will receive an in-game message with the corresponding amount of gold coins.
The Christmas Scenarios from the calendar will be deleted during the conversion.